News

June 8, 2017

Major investment in multi-user equipment significantly improves Purdue’s research infrastructure

The Office of the Executive Vice President for Research and Partnerships (EVPRP) is pleased to announce eight awards to acquire major multi-user scientific instruments that will invigorate and accelerate research projects across the West Lafayette campus. These projects were made possible by support from the Office of the President and approved for funding in the 2017 spring semester. The investment was enabled by the record research expenditures in fiscal year 2016 of over $622 million, and recognizes and further supports faculty successes in research as well as their efforts to compete for sponsored research awards.

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June 2, 2017

Mycologist Aime receives Purdue Agriculture Research Award

Mary Catherine Aime, professor of botany and plant pathology at Purdue University, has been named recipient of the university’s 2017 Agriculture Research Award for her significant contributions and excellence in research to agriculture, natural resources and quality of life across the globe.

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May 30, 2017

Microsoft, Purdue collaborate to advance quantum computing

Purdue University and Microsoft Corp. have signed a multi-year agreement to develop a usable quantum computer. Purdue is one of four international universities in the collaboration. Michael Manfra, Purdue University’s Bill and Dee O’Brien Chair Professor of Physics and Astronomy, professor of materials engineering and professor of electrical and computer engineering, will lead the effort at Purdue to build a robust and scalable quantum computer by producing what scientists call a “topological qubit.”

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May 8, 2017

Study researches ‘gorilla arm’ fatigue in mid-air computer usage

Researchers at Purdue University’s C Design Lab are studying arm and muscle fatigue connected to advancements in the use of hand gestures for mid-air computer interaction.

Computer interaction improvements have included the expanding use of natural motions and gestures to control floating graphical user interfaces. As a result, fatigue from prolonged use of the motions and gestures has become an issue.

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